Current Mood:
Thinking
As I Games Designer it’s my job to make sure my games appeal to as wide an audience as possible. This means making the game as non-offensive and open as possible. I’d never go out of my way to make a game particularly biased to one certain aspect (race, religion, nation etc.) regardless of what my beliefs may be.
That said, I’ve been reading alot of bad press concerning the imminent release of Resident Evil 5 and the “blatant racism” contained within the game.
I simply cannot agree that this game is in anyway racist.
I’m pretty sure that statement is going to spur some outrage, however, the fact that the colour of the peoples skin in the game should be a completely non-issue. Isn’t that what people have been striving to achieve ever since slavery was abolished? The fact that you’re white, black, tanned or whatever should not come into the debate. The same attitude infuriated me with the inauguration of President Obama. The fact that people kept referring to him as “the first black president” was disgusting and annoying. There was no mention of his relatively young age, just his ethnicity. In my eyes he is not “the first black president” he is simply America’s 44th President. That’s all.
I appear to have gone off on a bit of a tangent there. The fact is that people were non-plussed with the Resident Evil Games when the zombies where white people. No one made any reference to the racism contained within the games then. How has the game changed? It hasn’t. You still play a protagonist, tearing through some zombie-infested town/village/country/whatever and putting the brain-hungry horde down for good. Game play is the same, mechanics still the same and the general grunts and growls from the wave of death coming at you are the same. What’s different? A simple palette swap on skin tone to give the game a fresh and varied look from it’s predecessors.
There are arguments that the guy doing the killing is your G.I. Joe type american. Big strong white man, killing black people is not a good thing to see out of context. But in context (and that’s the important thing here) it’s an experienced soldier taking out a zombie infestation in Africa. How much more controversy would have been stirred up if they kept the environment (Africa) but still had white zombies. I’m assuming more people would take offence to that than the fact that (gasp) there are black people in Africa.
I’d like to point out actually that the previous games could be seen as MORE racist than this one. I know, I’m crazy, how could that possibly be? Well, where were the black people in Raccoon City in the first few games? They were smart enough to leg it before everyone else got the urge to eat flesh? Maybe.
I’m gonna wrap up here by linking to a website that contains an article on the subject which I find amazingly offensive and generally stupid. The website, Black Looks, contains an article written by Kym Platt who obviously knows nothing of the game or the computer game industry as a whole. She states that the game portrays black people as “inhuman savages” (personally I’ve never met a Zombie that can hold a formal conversation), it glorifies the killing of black people (again, NOT black people, zombies) and that the game is marketed towards children and young adults (I’m pretty sure that being 18 +, the age limit on this game, stipulates you are, in fact, a full-grown adult).
The last point she makes annoys me the most. It’s the manhunt argument all over again. I believe that violent games do not breed violence. Take Super Mario Bros. as an example. One of the most violent games of all time. Every moving thing you come across (with exception given to mushrooms) you kill. You go through every level stomping on things until they breathe no more. I played this game throughout my childhood and I think I’m no more warped or violent than the aforementioned President Obama. Secondly, games have an age-rating for a reason. If parents wish to buy their 10-year-old GTAIV/Manhunt/Saint’s Row/Resident Evil or whatever, that is their choice (I’m pretty sure it breaks a few laws). They have no right to then, however, turn around and claim the game they bought for their underage child has turned them into a psychopathic killing machine. It was probably their misguided parenting that did that in the first place.
I’m gonna wrap up here simply because I could keep going on. I just hope that people could start to see things a little more for what they are and less of what they could be.
Till Then, XD
Written by:
Doyle
\\ tags: Africa, games design, GTA IV, GTAIV, manhunt, Raccoon City, racism, RE5, resident evil, resident evil 5, video games, violence
Recent Comments